What Must Be Done (157) - ACR
Assassin's Creed
What Must Be Done
Sorcery
Choose one —• Let the World Burn — Destroy all artifacts and creatures.• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
Illustrated by Syd Mills
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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What Must Be Done (157) - ACR—
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Description
Assassin's Creed
What Must Be Done
Sorcery
Choose one —• Let the World Burn — Destroy all artifacts and creatures.• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
Illustrated by Syd Mills
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











