Maester Seymour (160) - FIC
Final Fantasy Commander
Maester Seymour
Legendary Creature — Human Elf Cleric
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Power: 1
Toughness: 3
Illustrated by Norikatsu Miyoshi
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Final Fantasy Commander
Maester Seymour
Legendary Creature — Human Elf Cleric
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Power: 1
Toughness: 3
Illustrated by Norikatsu Miyoshi
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











