Werewhat (587) - MB2
Mystery Booster 2
Werewhat
Creature — Werewolf
Daybound
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
Power: 4
Toughness: 3
Illustrated by Marco Espinosa
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
$1.00
Werewhat (587) - MB2—
$1.00
Description
Mystery Booster 2
Werewhat
Creature — Werewolf
Daybound
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
Power: 4
Toughness: 3
Illustrated by Marco Espinosa
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast





